Review: Sony's rascally raccoon Sly Cooper returns
- Navjot Sidhu: Quit RS because I was told to stay away from Punjab
- Chinkara poaching case: Salman Khan acquitted by Rajasthan High Court
- SC issues notice to Vijay Mallya on bank plea seeking contempt proceedings
- Journalists' visa issue: Chinese media warns India of repercussions
- Parliament LIVE: Speaker Mahajan advises Mann not to attend proceedings till decision arrived at
It's been seven years since ring-tailed master thief Sly Cooper has headlined a video game about three times the lifespan of a typical wild raccoon. The guy's been on Sony's bench since his creators, Sucker Punch Productions, moved on to the "InFamous'' series, so you could forgive him if his skills are rusty.
Fortunately, a second studio called Sanzaru Games has rescued the rascally raccoon from a life of knocking over garbage cans. "Sly Cooper: Thieves in Time" (Sony, for the PlayStation 3, $39.99; Vita, $29.99) finds him chilling out in Paris, until he discovers that pages are disappearing from his prized family history, the "Thievius Raccoonus.'' The Paris prologue, a strictly linear sequence that feels like too many other generic platform games that have been released during Sly's hiatus, gets "Thieves in Time'' off to a sluggish start. But once Sly and his pals Bentley, the techie turtle, and Murray, the two-fisted hippo start traveling back through time, the action gets much livelier.
Each stop in the time machine introduces a series of challenges that borrow elements from, seemingly, the entire history of video games. There are shooting galleries, stealth sequences, mine-cart races, rhythm games and, of course, the core of the funny-animal genre: running, jumping and climbing across 3D worlds.
That's a lot to cram into one game, and some missions work better than others. I found Murray's slugfests tedious he moves like, well, a hippo but enjoyed the two-dimensional shoot-'em-ups that Bentley uses to hack into enemy computers.
But "Thieves in Time" soars when it allows the nimble Sly to do what he does best: skittering up drainpipes, scampering across power lines, bouncing across rooftops. To get the most out of the game, you should take breaks from its main story missions to search for the treasures scattered throughout its well-designed, semi-open worlds.
- The recent violence against Dalits in Gujarat is a fallout of the Sangh Parivar’s diktats on food
- Turkey’s coup reveals the fragile relationship between Islam and democracy
- The Sangh Parivar has furthered the colonial understanding of India’s past
- Better state support and supportive social environment can help independent filmmakers
- Next Door Nepal: Chinese checkers
- Kashmir unrest: A to-do list for PM Modi